Masterclass: Game Business for Founders & Future CEOs/COOs — Strategy, Leadership, and Studio Growth in the Video Game Industry
Do you want to become a game studio founder, CEO, or COO, but don’t fully understand how to lead, structure, and grow a game company?
Game Business for Founders & Future CEOs/COOs is an advanced masterclass designed for developers, early-stage founders, and professionals who want to move beyond game development and operate at the leadership level in the video game industry.
What does a game studio founder or CEO actually do? How do you structure a studio, lead teams, and align creative vision with business goals? How do you work with investors, publishers, and partners in a real production environment?
In this masterclass, you’ll learn how studios are built and scaled, how leadership decisions impact growth, and how to transition from having a project to building a sustainable company. You’ll gain clarity on studio structure, team coordination, and how to navigate the business side of the industry.
If you don’t yet have a solid understanding of the fundamentals, it is recommended to first complete Game Business Fundamentals to build the foundation needed to fully benefit from this masterclass.
This masterclass is built on over 13 years of real industry experience, including leading and operating indie and AA studios internationally, managing multidisciplinary teams, and developing business strategies that led to investment opportunities for game IPs. It also draws from overseeing 50+ projects from concept to delivery. The insights shared come from working at the intersection of game development, strategy, studio leadership, and high-level negotiations with investors and venture capital.
By the end, you’ll be able to think and operate like a founder or executive, avoid critical mistakes, and position your studio or project for real growth.