Module 3: Titan creation and Female figure on Zbrush

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In this module we will develop our first Titan and our first realistic female character. Hulk and Sylvanas are the characters that enter into action, you will use a set of tools that will allow you a controlled work of the forms, you will apply advanced techniques to optimize your time and your workflow. You will learn everything you need to model an anatomically correct character and recommendations to apply this knowledge to your future projects.

We will apply modeling techniques using the workflow learned in the previous modules; initially modeled the body and head of our characters. Then we will move on to creating their armor and accessories and we will finish with the implementation of the warrior pose to grant them a combat pose that can be used to render the final piece and amaze your clients.

This knowledge will be part of your arsenal as a professional, it will represent your value proposal against those who ignore the contribution that anatomy makes to a job of creating characters regardless of the type of style in which the 3D character is modeled.

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